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Binaries Review

Developer: Ant Workshop

Publisher: Ant Workshop

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Release Date: 28th September 2017

Price as of Article: $12.99 USD, £9.99

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With an adaptive soundtrack Binaries audio is something I really enjoyed about the game, it responds to your gameplay and if you are doing well or failing and it really does make a big difference. I can recall on a couple of stages where the music actually helped me through a difficult spot in the game going from the Switch nearly going air bourne to helping me actually complete the level, it’s a really nice touch.

 

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Binaries is a very simple yet enjoyable art style with every level created in a very vivid orange and blue colour and the colour scheme works perfects for this style of puzzler, there are a few options where you can change the visuals to a style that is more “fun” than helpful.

One of my favourite additions to the visuals was the little messages during levels that were just random humorous messages which were perfect in a game that creates a huge amount of a stress, that little bit of humour made a big impact.

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With an already huge library of puzzle games on the Switch, Binaries already has some tough competition and one of the games that this reminded me of was I And Me which was reviewed by Switch Watch. The visuals are very different but the style of puzzler is similar in that you’re controlling 2 characters at the same time and need to get them to their final destination so the orange needs to go to the orange goal and the blue to the blue, simple right?

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The first few levels of the game serve as a tutorial and are very basic but does lead you into a false sense of security that the game will be a simple one and how wrong was I?! From around level 15 I found the game to take a very steep curve and punish my earlier thoughts of an easy game. From spikes to star throwing blobs, there was plenty of danger around and getting used to controlling both of the balls took a while to get used to. The majority of the levels I played have been extremely well thought out where you’d really have to plan your path through the level before making your first jump. The paths may look identical in some cases but you’ll find the platforms on the opposite side to be just slightly off which would create a huge amount of planning to get through.

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I know I mentioned that the colour scheme does go well with the game but unfortunately it does make the game extremely repetitive. With a fair amount but not hugely exciting challenges I occasionally did have to step away and play another game for a while as it did become more frustrating than fun and the game knows this with the little messages sometimes taunting you in the background.

The game boasts 101 levels to complete which I didn’t even get close to completing. One feature I did enjoy is that when you complete a level you unlock 2-3 levels after so if you find your self-struggling on a particular level you have the option to try another rather than being stuck. When completing a level you’re ranked depending on your speed through the level so if you enjoy completing games at speed you will really enjoy this.

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Binaries is currently £9.99 or $12.99 and if you’re a puzzle fan, I believe you’re getting value for money here. The colour scheme although makes it feel slightly repetitive, is enjoyable. There’s a load of levels to get through and most have been well thought out.

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