Wilmot’s Warehouse is a puzzle game for people who like organising things. You are Wilmot, the employee at A5 Logistics who is responsible for organising and storing all of the products in the warehouse. These products arrive in a random jumble from the back of a lorry, and must later be located and handed to your co-workers when the service hatch opens. How you arrange them all is entirely up to you – organise by colour, type, the Dewey Decimal System, or some wild format that only you understand – it’s all good! Just remember where you put everything, because when the service hatch opens, you’ll need to find the things people want quickly, in order to earn the coveted Performance Stars required for all manner of upgrades to improve the warehouse.
Ricky Haggett and Richard Hogg have been making video games together for over twelve years. Ricky is a programmer and game-designer. Richard is an artist and game-designer. Prior to this game they made Poto & Cabenga, Frobisher Says and (Indiecade finalist) Hohokum (IGF Finalist). Additional programming for Wilmot’s Warehouse provided by Ruari O’Sullivan, who released OVERWHELM in 2018 (Best of the MIX @ E3 2018). Collaborator Eli Rainsbury has composed a soundtrack of invigorating music, perfectly suited to match Wilmot’s focused productivity in the warehouse.